This demo attempts to re-create the title screen and animation from the arcade version of Street Fighter II.

I got inspired by this technical exploration of the visuall effects (pseudo zoom and transparency). I ported it to Gameboy using GBStudio.

This is not a pixel or frame perfect port. I didn't implement the rotation, I wanted something that was close enough to the original. I'm happy to share the source code.

Please comment below how you would use these effects in your game!

Comments

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nice^^ 

Nice! 👍

And not unlike my most recent project...

'90s arcades, eh 😎

(+1)

Nice one! I like the effect